Level
1st
Casting Time
1 Reaction *
Range/Area
Self
Components
V
Duration
1 Round
School
Evocation
Attack/Save
CON Save
Damage/Effect
Lightning (...)

You electrify the attacker's weapon as it strikes its target. The spell deals a creature 2d6 lightning damage on a failed Constitution saving throw, or half as much damage on a successful save. If the attack was a critical hit, the damage increases by 1d6. The spell's target is determined by who made the triggering attack:

  • Defensive. If you were hit by the triggering attack, the attacker rolls the saving throw, with disadvantage if it used a metal weapon to make the attack. On a failed save, it also drops the weapon used in the attack.
  • Offensive. If you made the triggering attack, the target of your attack rolls the saving throw, with disadvantage if it is wearing armor made of metal. On a failed save, it also can't take reactions until the start of your next turn.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.

* - when you hit with a melee weapon attack, or when you are hit by a melee weapon attack

Previous Versions

Name Date Modified Views Adds Version Actions
5/28/2020 10:02:17 PM
218
21
1.0
Coming Soon

Spell Tags: Damage Warding

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

BenevolentEvil

Comments

Posts Quoted:
Reply
Clear All Quotes