Level
1st
Casting Time
1 Reaction *
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Control
After you're hit with a melee attack, the attacker must make a Wisdom saving throw. On a fail: the target moves to their starting position this turn (if the space is occupied or unsafe, this fails).
* - If you're hit with a melee attack
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