Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Hour
School
Necromancy
Attack/Save
WIS Save
Damage/Effect
Control

This spell allows you to have a modicum of control over an undead target.

Nonintelligent undead (such as skeletons and zombies) make a Wisdom Saving Throw; intelligent undead (10 Int and above) get advantage.

When you control a mindless being, you can only communicate basic commands, such as "come here", "go there", "fight", "stand still", and so on.

An intelligent subject perceives your words and acts in the most favorable way. It will not attack you while the spell lasts.

You can try to give the subject orders, but you must win an opposed Charisma check to convince it to do anything it wouldn't ordinarily do. Retries are not permitted. If your check fails, it does nothing until ordered. A commanded undead never obeys suicidal or obviously harmful orders, but it might be convinced that something very dangerous is worth doing (as in Charm Person)

Any act by you or your apparent allies that threatens the commanded undead breaks the spell. Your command is verbal. The undead creature must be able to hear you.

* - (A shred of raw meat and a splinter of bone.)

Previous Versions

Name Date Modified Views Adds Version Actions
3/17/2020 1:41:18 AM
0
0
5e Converted (from 3.5)
Coming Soon
3/26/2020 4:13:51 PM
5
0
5e Converted (from 3.5)
Coming Soon
4/21/2020 3:38:45 AM
5
0
--
Coming Soon

Spell Tags: Control

Available For: Warlock (Legacy) Wizard (Legacy)

Unmaker

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