Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
V
Duration
Until Dispelled
School
Conjuration
Attack/Save
None
Damage/Effect

You have the ability to create a barrier of wind covering your entire body. This wind makes it difficult for weapons to hit you as the wind deflects them away from you. Any attacker must make a dexterity check to hit. On a successful hit damage is cut in half. At 3rd level, On an unsuccessful hit attacker must make a dexterity saving throw to determine if they are not hit with their own weapon. At 5th level lighting courses through your barrier. On a successful hit an attacker takes 1d8 lighting damage. Damage raises 1d8 every 3 levels after 5th. 

Available For: Sorcerer (Legacy) - Storm Sorcery

Eruditemage

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