You create a wall of acid on the ground at a point you can see within range. You can make the wall up to 30 feet long, 5 feet high, and foot thick, ore you can make a ringed wall 20 feety in diameter, 10 feet high, and one foot thick. The wall vanishes when the spell ends. The wall's space is difficult terrain.
When the wall appears, each creature within its area must make a constitution saving throw. On a failed save, a creature takes 6d6 Acid Damage, or half as much on a successful save. Whena creature or object enters the wall on its turn, it deals 5d6 Acid damage, or half as much on a successful save.
Any ranged weapon attack that enters the wall’s space has disadvantage on the attack roll, and on a miss the ammo dissolves.
At Higher Levels: When you cast this spell using a spell slot of 5th level or higher, the damage increases by 2d6 for each slot level above 4th.
* - (a drop of acid)
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