Level
1st
Casting Time
1 Action
Range/Area
30 ft.
(5 ft. )
Components
V, S
Duration
2 Rounds
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Blinded
A creature within range is subjected to a blinding flash before its eyes. The target must make a Dexterity saving throw. If the target succeeds (DC15) nothing happens. If the target fails it is blinded for the duration of 1 minute or 2 rounds in combat.
At the end of each of its turns, a blinded target can make a new Dexterity saving throw, ending the blindness on a succes (DC15). It cannot make this saving throw if it is stunned or otherwise incapacitated.
At Higher Levels. When you cast this spell using a spell slot of 2th level or higher, the number of targets equals the spell level.
Previous Versions
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4/22/2020 10:03:24 AM
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Coming Soon
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