Level
5th
Casting Time
1 Bonus Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect

You create a strong magnetic pulse emanating from your body, causing everyone in a 10ft radius to be pushed backwards. A creature that is in the spells area must make a DC 16 dexterity saving throw. On a failed save, the creature is flung backwards 30ft away from the caster, takes 3d12 force damage and falls prone, on a successful save the creature is flung 10ft backwards, takes half of the force damage and remains on their feet. All metallic items in the range are thrown 20d10ft away by the sheer force of the pulsar, unless they are tied onto the person.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d12 for each slot level above 1st.

 

* - (Strong magnet)

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

BarneyTyler

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