Harness the power of the cosmos to peer through the veil and gain further insights into the nature of reality.
As part of the spell you gain the following features: you can concentrate on 1 extra spell (for the purpose of this ability this spell doesn't count towards the number of spells you can concentrate on but still does technically require concentration), you can automatically see through visual illusions and can see the true form of shapechangers, you can see into the ethereal plane, you can see through solid matter, you have a 360 degree field of vision, you gain +1 reaction per turn, you have advantage of perception and insight checks and you're immune to the blinded condition.
Furthermore you can detect the presence of magic and the school of magic and the level of the magic and how long ago the spell was cast precisely. As an action you may force one creature in your line of sight to make a Wisdom saving throw, and on a fail you know their: name, gender, race, age, alignment, magic affinity, highest stat (not the value), and you can ask the DM about 1 damage type and status effect and how it interacts with creature. This is all out to a range of 120ft.
* - (Powdered Silver, Diamond Dust 100gp, Petrified Eye of Newt, Glass Eye 300gp)
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