You conjure spectral claws that siphon the life essence of any creature in a 20 foot cube at a point of your choice within range. The target(s) must succeed on a Constitution saving throw. On a failed save the target(s) is restrained and takes 2d10 necrotic damage or half on a successful save. Any creature within the cube must make another Constitution saving throw at the start of their turn or take another 2d10 damage or half on a successful save. Damage dealt by this spell lowers the targets max HP by half of the damage dealt. The creature's max HP is regained after a long rest. Undead are immune to the damage dealt by this spell.
At Higher Level. When you cast this spell using a spell slot of 3rd level or higher the damage increases by 1d10 for each slot level above 2nd.
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