You create a stream of water that hits a creature. That creature must make a Dexterity saving throw. The creature takes 2d6 bludgeoning damage on a failed save, or half as much on a successful one. Alternatively, the creature regains hit points equal to 1d6 foregoing the need for a Dexterity saving throw. The affect is chosen by the caster. After the initial target, the caster may choose another creature within 20 ft. of the previous target who takes the spell's affect. This spell bounces up to twice after the initial target, for a max of three creatures. No creature can be affected twice by this spell in the same cast.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the stream can bounce to one additional creature for each slot level above 2nd.
Submitted by Ganz#1326
* - (a drop of water)
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