“Sol calls out to you, its voice powerful and rich. You hear the song of a thousand voices calling out in joy. Will you join in?”
You flourish a blade and four wing-like jets of flame sprout from your back. For the duration, your body is enveloped in radiant flame and you gain a flight speed of 35 feet. Dashing does not increase this speed, but as a bonus action while in the air, you can burst in any horizontal direction 10 feet. Additionally, the radiant flames that envelop you heal you for 15 hit points at the start of your turn and whenever a melee attack is made against you, the attacker takes 1d6 fire damage. Third, you add your spellcasting modifier to melee attack and damage rolls and can make up to two attacks per round. Finally, when you make a melee attack with a weapon, a blade of flame launches up to 30 feet forwards. When this blade impacts a creature or object, each creature within a 15 foot radius must make a Dexterity saving throw or take 4d8 fire damage, half on a success. All damage ignores resistances. If a creature would be immune to the damage, the damage type changes to radiant.
* - (A blade of any kind and a band worn around the left bicep called a bond)
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Posted Apr 29, 2020Copyright disclaimer:
Many of the homebrew spells I am creating are my attempts at recreating the supers in Bungie’s Destiny 2. This is intended purely for entertainment purposes and I do not make any money off of this. I made these because I love Destiny and I love Dungeons and Dragons. I in no way own the rights to either of these and no copyright infringement is intended. This is purely a passion project because I think it’s cool.