Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
10 Minutes
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

You attempt to convince a humanoid creature you can see within range that someone near them is guilty by using the words "It wasn't me!" and shrugging your shoulders. It must make a Wisdom saving throw, and does so with advantage if you or your companions are fighting it. If it fails the saving throw the creature is charmed  by you, and it believes that the closest humanoid to it is to blame for something significant - either a contentious issue currently being spoken about, or something personal that they will convince themselves is linked to the nearest creature. The way the humanoid reacts to this newfound knowledge will depend on the nature of that creature. They could argue with or even attack the focus of their blame, or they could just as easily just go quiet and seethe for the duration.

 

If the creature saves by 5 or more they know that a charm spell was cast on them. If they succeed by 10 or more they know it was you who cast the spell.

When the spell ends the charmed creature may not continue to hold on to the blame, but will remember the feeling that the other creature is guilty. A more logical creature is likely to realise the blame is unfounded, whereas a more emotional creature may hold on to the blame until strongly convinced otherwise.

The charmed creature regards you as a friendly acquaintance. When the spell ends, the creature knows it was charmed by you. The charmed condition will end if the creature takes any damage from you. If the creature takes damage from any other source they can reroll the saving throw to break the spell, but will not know that they were charmed.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st. The creatures must be within 30 feet of each other when you target them.

Spell Tags: Control Social

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy)

fritznsauce

Comments

Posts Quoted:
Reply
Clear All Quotes