Level
3rd
Casting Time
1 Action Ritual
Range/Area
120 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Force

You cause the black sand used in the casting of the spell to form into a ball of hyper dense black glass a tiny singularity at its core. You launch this projectile forward detonating it at a point you can see within range. All creatures caught in its area must make a dexterity saving throw or take 7D6 force damage on a failed save or half as much on a successfull one. The damage of this spell increases by 1D6 for every spell level above 3rd. Additionally the spell deals double damage to structures.

* - (A handfull of black sand)

Spell Tags: Combat

Available For: Wizard (Legacy) - Chronurgy Magic Wizard (Legacy) - Graviturgy Magic

Grim_Squeaker

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