Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
30 ft.
(5 ft. )
Components
S
Duration
Concentration
1 Minute
School
Illusion
Attack/Save
INT Save
Damage/Effect
Utility
You choose an item within range and cause it to become an illusion for the duration. The object can not be worn or carried by a hostile creature. Once the spell ends, it returns to its original physical form. The object must fit in a 5ft cube. Any attempts to interact with the illusory item will reveal it as such; other physical objects will pass right through it.
A creature can make an intelligence check versus your spell save DC to discern it as an illusion. Since seemingly no change to the object has occurred, this check is made at disadvantage. If you are holding or touching the object, this spell requires no components.
"You fall right through the chair."
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
3/15/2020 9:03:12 PM
|
17
|
0
|
1
|
Coming Soon
|
|
|
4/28/2020 8:40:15 PM
|
20
|
0
|
1.1
|
Coming Soon
|
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