Level
Cantrip
Casting Time
1 Action
Range/Area
20 ft.
Components
S, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
Ranged
Damage/Effect
Acid (...)

You quickly draw and throw a card at an object or creature in range. Make a ranged spell attack against the target. On a hit, the target takes 2d6 damage. You choose one of the numbers rolled on the damage dice to determine the attack's damage type, as shown below.

d6 Damage Type
1 Acid
2 Cold
3 Fire
4 Force
5 Lightning
6 Thunder

If all damage dice are the same number, then you may select any damage type on the list.

If the card that you use has any effects for drawing or throwing it, those effects take place as part of the same action.

This spell's damage increases by 1d6 when you reach 5th level (3d6), 11th level (4d6), and 17th level (5d6).

* - (a card, such as a playing card or tarot card)

Previous Versions

Name Date Modified Views Adds Version Actions
4/28/2020 9:47:00 PM
70
11
--
Coming Soon

Spell Tags: Damage Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

SladeTracey

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