You hurl an undulating, warbling mass of chaotic energy at one creature/object in range. Make a ranged spell attack against the target. On a hit, the Target takes 2d8+1d12 damage. Roll 1d12. The the number rolled on that determines the attack's damage type, as shown below.
- Acid
- Bludgeoning
- Cold
- Fire
- Force
- Lightning
- Necrotic
- Piercing
- Poison
- Psychic
- Radiant
- Thunder
If you roll the same number on both d8s, the chaotic energy leaps from the target to a different target of you choice within 30 ft of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again.
A target can be targeted only once by each casting of this spell
At higher levels. When you cast this spell using a spell slot of 3rd level or higher, roll an additional d12 and the target take 1d6 of that damage type per level slot.
Example: casted at level 3 it only hits one target it takes 2d8+1d12 of 1d12 type damage and 1d6 of 1d12 type damage
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/19/2020 9:19:22 PM
|
13
|
1
|
1
|
Coming Soon
|
|
|
4/28/2020 10:21:49 PM
|
7
|
1
|
1.1
|
Coming Soon
|
|
|
4/28/2020 11:34:45 PM
|
8
|
1
|
--
|
Coming Soon
|
|
|
4/29/2020 12:17:47 AM
|
7
|
1
|
--
|
Coming Soon
|
Comments