With a wave of your hand you unleash a virulent green mist that infects a creature with a deadly contagion.
Choose one enemy in range, and it must make a Constitution save: on a failure it becomes Poisoned for the duration of the spell(but can repeat the save at the end of its turn to end the effect), and enemies that start their turn within 5 feet of a target poisoned by this spell must also make the save, becoming poisoned in the same manner if they fail. You can use a bonus action to end the spell, dealing proficiency + spellcasting ability modifier Poison damage to each enemy poisoned by this spell. This spell has no effect on undead or constructs. Enemies have a -1 penalty on saving throws against this spell for each poisoned creature beyond the first within 5 feet of them when they start their turn.
If cast above 1st level, for each spell slot expended the spell does 1 additional damage for each target poisoned when the spell is ended(for example, if cast at 2nd level and 5 targets were poisoned it would deal 10 extra damage, if cast at 7th level and 2 targets were poisoned it would deal 14 damage, and so on).
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