Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Special 1 Round
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Bludgeoning

A growing root comes out from a point you can see on the ground, constricting a creature within 10 feet from the chosen point. The creature must succeed on a Strength saving throw or take 1d6 bludgeoning damage and become trapped. A trapped creature at the start of its turn must make a Strength (Athletics) or a Dexterity (Acrobatics) check against your spell DC, on a fail that creature becomes restrained for the duration of the spell, on a success the spell ends. A huge or larger creature makes the save and checks to free itself from the roots with advantage.

A creature within 5 feet of the root can help a trapped creature using an action to make a Strength (Athletics) check, or can attack and destroy the root making a melee attack, against your spell DC, ending the spell on a success.

The spell grows more than one root out from the same point when you reach higher levels: two roots at 5th level, three roots at 11th level, and four roots at 17th level. The roots can constrict the same target or different ones. If a creature is affected by more than one root, it receive damages for every root constricting it and a successful save or check ends the spell on that creature, regardless the number of roots constricting it.

* - (A seed from an old oak tree)

Previous Versions

Name Date Modified Views Adds Version Actions
5/1/2020 10:13:26 PM
18
1
1.0
Coming Soon
5/1/2020 10:17:37 PM
13
0
1.2
Coming Soon

Spell Tags: Damage Control

Available For: Druid (Legacy)

Naxken

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