Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
Melee
Damage/Effect
Damage (...)
Imbue a melee or ranged weapon with Healing powers. All damage done by this weapon is: 1.divided by 1d4 and imbued into the weapon. 2. The weapon now deals Necrotic Damage. You can use the damage stored inside and heal yourself or divide it by half to heal another creature
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the weapon does an additional 1 damage for each slot level above 2nd.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/2/2020 8:25:28 PM
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1
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0
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Coming Soon
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5/2/2020 8:31:22 PM
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3
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0
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Coming Soon
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