Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Concentration
1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Prone
You wrap magic around a creature that causes them to easily lose their balance and footing. Whenever that creature moves a distance equal to half its movement on its turn, it must make a wisdom saving throw. On a successful save their is no effect while on a failed save a creature falls down, rendering them prone. Additionally, all attacks of opportunity made against the creature have advantage.
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