This spell creates an undead servant. Choose a corpse of a Medium or Small creature within range if it has a challenge rating of 1/2 or less. Your spell imbues the target with a foul mimicry of life turning the creature into a zombie version with half the health and it cannot speak, with immunity to poison, an armor class of 10 and the Undead Fortitude trait (If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 14 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.)
On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over creatures you have animated with this spell, rather than animating a new one.
* - ( a drop of blood, a piece of flesh, and a pinch of bone dust)
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