Level
Cantrip
Casting Time
1 Special
Range/Area
Self
Components
None
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Instead of getting downed instantly, you gain the ability to keep on fighting for 6 seconds with a 60% movement penalty before going down. Ammunition won't be depleted while the effect is active.
Note: Does not trigger on fall or or environmental damage.
You can manually activate the ability if you are below 25% of your max health to have 12 seconds of infinite ammo and a 25% reduction of movement speed and damage taken.
You can not be healed during the duration of this ability, you are not long for this world.
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