Level
Cantrip
Casting Time
1 Action
Range/Area
120 ft.
Components
S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Reaching out, you strike one target's mind with a pulse of deathly energy. The target must make a Constitution saving throw or take 1d6 necrotic damage and have disadvantage on all of its following attacks against you on a failed save. On a success, it takes half damage, and does not have disadvantage on attacks.

When you reach higher levels the damage increases by another d6. At 6th level, 2d6, 13th level, 3d6, 19th level, 4d6.

Spell Tags: Damage Debuff

Available For: Cleric (Legacy) Druid (Legacy) Sorcerer (Legacy)

10thhell

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