You infuse a beast of CR 2 or lower with elemental power. Choose one of the options below:
Flame. The beast is wreathed in flames, and gains the statistics of a hell hound.
Stone. The beast becomes armored with large stone plates, and gains the statistics of an ankylosaurus.
Ice. The beast is covered with crystalline icy shards, and gains the statistics of a winter wolf.
For the duration, the beast obeys your verbal commands, and in combat, it acts on your turn each round. It is still considered a beast, retains its personality and alignment, and doesn't know any language from the new stat block. If any of its original mental ability scores (Intelligence, Wisdom and Charisma) are higher than the ones in the new stat block, it may use its own.
The beast remains transformed for the duration, until it drops to 0 hit points, or until you use an action to dismiss the effect on it.
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