Level
3rd
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect

Telekinetic force erupts from your palms and creatures in a 10-foot line starting at you must make a Strength saving throw. On a failed saving throw targets take 8d6 force damage and are launched back 15 feet then knocked prone. If a creature in the front of another fails, it’s saving throw all the creatures behind it save with disadvantage. Any creatures in the flight path of affected creatures must pass a Dexterity saving throw or be knocked prone. On a successful saving throw targeted creatures take half damage and suffer no other effects.

At Higher Levels: The range of this spell increases by 5 feet for each spell level used above 3rd.

Available For: Sorcerer (Legacy) Wizard (Legacy)

Innertt

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