You call out a single specific creature that you believe to be in 100 ft. and throw your hat/glove down in front of you. You can call out by name, race, or even "invisible guy". The closest creature that believes you might be talking to them must make a Wisdom Save. If they fail, while inside the range and duration of the spell, then they must use their move action to stand by your hat/glove, and can not use a disengage or dash except to come towards the hat/glove. They can use their action however they choose - including spells, such as Teleport or Tree Stride to instantly move out of range, but not Fly or other spells that involve using a move action.
Attacking them does not break the spell.
Anyone that makes their save, is immune to this spell for 24 hours.
* - (A fine silk hat or glove, worth at least 100 gp )
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