Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)

After obtaining a drop of blood from yourself, the drop of blood creates a ribbon which flies towards 2 creatures of your choice that you can see within range. The ribbon swirls around them and steal their health points. The target must succeed on a Constitution saving throw or take 2d10 necrotic damage each or half as much damage on a successful one. Then the ribbons which previously surrounded the creatures returns to your hand where you can distribute the stolen health points to your party as you see fit.

The spell cannot reduce a creature's health to less than 1hp. You cannot be healed by this spell.

When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d10 for each slot level above 4th or you can add another creature that you can see within range per level

* - (a drop of blood from the caster(which the spell consumes))

Spell Tags: Healing Damage Combat

Available For: Cleric (Legacy)

thesmeghead1999

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