With a booming voice and a burst of energy from the gods, 5 creatures or objects, or 1 large creature, within 10 feet of you must make a strength saving throw. Those that do not succeed are thrown 10 feet in the air and then are thrown up to 50 feet away from you and slam the ground with force.They take 1d8 per 10 feet thrown of force damage. They take an additional 1d6 of radiant or necrotic damage (user choice) from the burst of devine energy. Creatures are now deafened for 1 round of combat. Creatures that succeed on the Strength Saving throw take half devine damage and are not thrown.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you may throw objects and creatures up to an additional 10 feet per level above 3rd. Additionally, they take and additional 1d6 or radiant or necrotic damage per level above 3rd.
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