Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect

You touch two creatures and draw blood from one of them, the "donor", channel it through yourself, and infuse it into the other, the "recipient". This causes the donor to lose 1d6 hit points, and the recipient to receive hit points equal to the total lost. The donor does not need to be a willing creature, and may make a Dexterity saving throw to evade your grasp. Undead and Constructs are immune to this spell.

 
This spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Available For: Warlock (Legacy)

KyleVineyard

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