Level
5th
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
1 Round
School
Transmutation
Attack/Save
None
Damage/Effect
Shapechanging
you assume the form of the same or different race then the one you currently are roll 1d100 to decide the race you turn into.
1- 4 = half elf
5 - 9 = wood elf
10 - 14 = high elf
15-20 = mountain dwarf
21 - 25 = hill dwarf
26 - 45 = human
46 - 48 = gnome
49 - 50 = tiefling
51 - 52 = air genasi
53 -54 = earth genasi
55 - 56 = fire genasi
57 - 58 = water ganasi
59 - 68 = you chose
69 - 74 = halfling stout
75 - 78= halfling lightfoot
79 - 83 half-orc
84- 86 = aasimar
87-89 = bugbear
90-92= firbolg
93-95 = kenku
96-98= lizardfolk
99 = tabaxi
00= triton
at higher levels. if you cast this spell using a 7th level spell slot you choose out of any race and you don't roll the d100
* - (a bit of flesh of the race you want to turn into)
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