Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect

You call forth 5 holy guards from the celestial realms. The guards stand between any hostile threat and the target. These guards role their own initiative and attack any hostile creature to the target as well as taking any opportunity attacks against them as well although they can be no more than 10 feet away from the target. Use the guard stat block from the monster manual replacing the hit point total with 5 and making all attacks deal radiant instead of piercing. They also are immune to the blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned, and unconscious conditions. If the target is a creature if any evil alignment there is a %20 chance of the spell not working. When the duration ends all remaining guards leave the material plane back to the celestial realms. at higher levels, you may summon 2 extra guards for each level above 3rd.

Available For: Cleric (Legacy)

Adanddnoob

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