Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d8 necrotic damage.
Additionally, the creature must make a Constitution saving throw against your spell save DC. If it fails , it takes damage from any healing it receives until the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
(inspired from divinity original sin 2)
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