Level
2nd
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

Make a melee spell attack against a creature you can reach. On a hit, the target takes 3d8 necrotic damage.

Additionally, the creature must make a Constitution saving throw against your spell save DC. If it fails , it takes damage from any healing it receives until the end of your next turn. 

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.


(inspired from divinity original sin 2)

Spell Tags: Damage Debuff

Available For: Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Cleric (Legacy) - Grave Domain (Legacy) Ranger (Legacy) - Gloom Stalker (Legacy) Sorcerer (Legacy) - Shadow Magic (Legacy) Druid (Legacy) - Circle of Spores Blood Hunter - Order of the Profane Soul (INT)

Farouk

Comments

Posts Quoted:
Reply
Clear All Quotes