Level
2nd
Casting Time
1 Action
Range/Area
Components
V, S, M *
Duration
Instantaneous 2 Rounds
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Damage

Based of the Chromatic orb for archers.  

You create an arrow of energy that you can shoot at a creature that you can see within range for a typical arrow. You choose acid, cold, fire, lightning, poison, or thunder for the type of arrow you create, and then make a ranged spell attack against the target. If the attack hits, the creature takes 3d8 damage of the type you chose.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.

* - (a diamond worth at least 50 gp and a bow to shoot the arrow)
Spell Tags: DAMAGE

* - (a diamond worth at least 50 gp)

Spell Tags: Damage

Available For: Bard (Legacy) Ranger (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy) Artificer (Legacy) - Artillerist (Legacy) Artificer (Legacy) - Battle Smith (Legacy)

SunderedPuppy

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