Level
1st
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
Charmed

You attempt to Taunt (charm type effect) a creature you can see within range, by projecting a string of insults, mocking body language, or boastful prowess, directly into its mind. The taunted creature regards you as an imminent threat and must use its turn to try and attack, harm, or harass you. (DM's Discretion)

It must make a Wisdom saving throw, equal to your spell save DC, and does so with advantage if your companions are fighting or engaged with it.

If it fails the saving throw, it is Taunted by you until the spell ends, or

- until anything but you, does anything harmful to it,

- if you attack/target any other creature,

- if you end your turn more than 30 feet away from the target.

 The caster has disadvantage on any ability check to interact socially with the creature.

When the spell ends, or the creature saves, the creature knows it was Taunted by you.

Creatures immune to charm effects are not affected by this spell.

*At higher Levels - For every two levels above first level, spell can affect one additional creature.

* - (A piece of red fabric)

Spell Tags: Control Social

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy)

Jonny_Hooks

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