Animate Crawling Claw is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Over the course of a one hour ritual, this spell creates undead servants from the hands of the damned. Choose up to three severed hands within range that have come from a recently slain murderer. Your spell imbues each of them with a foul mimicry of life, raising them as undead creatures. The targets each become a crawling claw (the GM has the creature's game statistics).
On each of your turns, you can use a bonus action to mentally command any creature you have made with this spell provided that you can see it and it is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.
Crawling claws are entirely bound to the will of their creator. They cannot be turned nor can they be controlled by spells that control undead. They remain under your control until they are killed.
* - (the hand of a murderer, which the spell consumes)Previous Versions
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