Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Exploration (...)

You touch a willing creature in order to grant it the ability to temporarily walk on air. At the start of each of their turns, the target gains a fly speed equal to their walking speed, which the target loses at the end of each of their turns. If the target is still in the air at the end of their turn or when the spell ends, they fall and take damage as described in chapter 8 of the Player's Handbook.

* - (a small feather or piece of down)

Spell Tags: Movement Exploration

Available For: Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

FallenPhoenixIV

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