Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
1 Round
School
Evocation
Attack/Save
STR Save
Damage/Effect
Combat (...)

As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise the spell fails. When you hit with this weapon, you can forgo dealing damage to instead disarm your opponent. Choose one object the creature is holding. The target of the attack must make a Strength saving throw with a DC equal to 8 + your bonus for the attack. On a failure, the creature drops the item.

* - (a weapon)

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2020 9:54:14 PM
16
1
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Coming Soon

Spell Tags: Damage Control Combat

Available For: Bard (Legacy) Ranger (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - War Domain (Legacy) Warlock (Legacy) - The Hexblade Wizard (Legacy) - Bladesinging (Legacy) Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

Thrasymakhos

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