Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Force
A rippling wave of watery-looking blue light sweeps out from you and envelops all creatures in a 15-foot cube originating from you. A creature in the area of effect must make a Constitution saving throw. On a failed save, a creature finds water welling up in its airway and begins to experience symptoms of aquatic distress, despite not being immersed in water. Each creature takes 2d8 force damage and is incapacitated as it struggles to breathe. On a successful save, the creature takes half as much damage and isn’t incapacitated.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.
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