Level
Cantrip
Casting Time
1 Action
Ritual
Range/Area
Touch
Components
S
Duration
Concentration
10 Minutes
School
Evocation
Attack/Save
None
Damage/Effect
Healing (...)
You connection with divinity in some fashion has allowed you to heal minor physical ailments, depending on the scale. You must touch the target of this spell for the spell to take effect.
Over the course of one minute, you can:
- Alleviate a headache or lessen a migraine
- Heal minor scrapes and cuts
- Prevent a bruise from forming
- Perform other minor healing acts
Over the course of ten minutes, you can:
- Clear up a bruise that has already formed
- Lessen the bags under someone's eyes, and other signs of exhaustion
- Help someone's skin clear
- Close up larger wounds
- Help someone fall asleep, if they are aware and willing
- Sooth someone's nightmares, assuming they are not magical in nature.
Over the course of an hour, you can:
- Lessen someone's scars. This process takes weeks, and you can only work on this for a maximum of an hour per one day. Depending on the size and/or the severity of the scar, the time taken to completely heal a scar may change. Daily, the change should be barely perceivable. You can heal parts of a scar (which would be faster), or an entire scar (which would take longer), so long as you define the limits of what you are healing whenever you cast the spell.
THIS SPELL IS NOT MEANT TO HEAL HP
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