Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Fire (...)

The next time you make a ranged weapon attack during the spell’s duration, the weapon’s ammunition, or the weapon itself if it’s a thrown weapon, is shrouded in blue flames. Make the attack roll as normal. The target takes 5d6 fire damage on a hit, or half as much damage on a miss, instead of the weapon’s normal damage.

Whether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. Each of these creatures takes 3d6 fire damage on a failed save, or half as much damage on a successful one.

Any flammable objects in that area that aren’t being worn or carried catch alight.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage for both effects of the spell increases by 1d6 for each slot level above 3rd.

Spell Tags: Damage

Available For: Ranger (Legacy)

koalakat

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