Level
3rd
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Round
School
Evocation
Attack/Save
None
Damage/Effect
Buff
The caster channels raw arcane power into the prism where it is magnified and captured until release. After capturing the surge concentration must be maintained until the following round when another spell may be cast and the surge added to the effect. Any spell not exceeding the spell slot used to cast Arcane Surge to a maximum of lvl 5 may be cast after the surge, adding the spell slot to its total casting power. Thus a 3rd lvl Arcane surge followed by a 3rd lvl fireball would be cast as a 6th lvl fireball.
After casting the second spell, roll a Con save at DC 10 + total spell level or suffer 1 lvl of exhaustion from the effort to control the raw power.
* - (A crystal prism worth 100 gp that the spell consumes)
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Posted Nov 21, 2021Really like the idea but seems a little op. Maybe make it a higher level of exhaustion and or remove the con save and make it a guarantee.