Level
1st
Casting Time
1 Action
Range/Area
Sight
Components
S
Duration
Instantaneous
School
Enchantment
Attack/Save
None
Damage/Effect
Well trying to decieve anyone you can cross your fingers and an arcane energy clouds the persons judgement. The target has to make a Wisdom saving throw against your spell DC, if the target fails then you roll with an additional 1d4 on to your deception roll.
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