Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
S, M *
Duration
Concentration 1 Minute
School
Enchantment
Attack/Save
STR Save
Damage/Effect
  • Choose an object that you can see within range. This object becomes charged with the forces of magnetism. A creature of your choice of Large size or smaller within 30 feet of the magnetized object must succeed on a Strength saving throw or be pulled to the magnetized object and restrained for the duration of the spell. At the end of each of its turns, the target can make another Strength saving throw. On a success, the spell ends on the target. 
At a high level: When you cast this spell using a spell slot of 3rd level or higher, you can target an additional creature for each slot level above 2nd. The targets must be within 30 feet of each other when you target them.
* - (A copper wire coiled around a small stick of iron)

Available For: Wizard (Legacy)

InkThinks

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