Level
Cantrip
Casting Time
1 Action
Range/Area
5 ft.
Components
V, M *
Duration
1 Round
School
Conjuration
Attack/Save
Melee
Damage/Effect
Necrotic
As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell’s range, otherwise, the spell fails. On a hit, the target suffers the attack’s normal effects. In addition to a normal attack, you seep the life force of our foe. The targets take 1d10 necrotic damage.
This spell’s damage increases when you reach higher levels. At 5th level, the melee attack deals an extra 1d10 necrotic damage to the target and the bonus damage increases to 2d10. Damage rolls increase by 1d10 at 11th level and 17th level.
* - (a weapon)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/10/2020 5:11:04 AM
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4
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0
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4/10/2020 5:33:56 AM
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5
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0
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2
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4/10/2020 5:37:29 AM
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6
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0
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5/25/2020 9:07:13 PM
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31
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1
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