Level
Cantrip
Casting Time
1 Action
Range/Area
Touch
Components
V, S *
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
Necrotic
You touch a creature and spend 1 hit point, opening a wound where you touch. Make a melee spell attack against the target. On a hit, the target takes 1d12 necrotic damage. If this damage reduces the target to 0 hit points, you gain temporary hit points equal to half the damage dealt. These temporary hit points last for up to 1 minute.
The spell's damage increases by 1d12 when you reach 5th level (2d12), 11th level (3d12), and 17th level(4d12).
* - (You tap into you life force, drawing out blood from an open wound to channel this magic.)
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