You unfurl translucent celestial wings, thrumming with radiant or necrotic energy (your choice) and strike out at a creature within range, slicing through them with your razor sharp feathers. The creature must make a Dexterity saving throw. It takes 4d10 radiant or necrotic damage and is knocked prone on a failed save, or half as much damage and isn't knocked prone on a successful one.
In addition, after casting this spell your wings remain until the start of your next turn. Whenever a creature within 15ft damages you, they must make this save again, being subjected to the same effects on fail/success as the original target of the spell.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d10 for each slot level above 5th.
* - which you take in response to being damaged by a creature within 15 feet of you that you can see
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