An avatar of your god surrounds you, shedding light to a radius of 60ft.
The avatar acts as a barrier granting you a 200 temporary hit points. All hostile creatures within the light must make a constitution saving throw, on a fail they are blinded for 1 round and must continue making a constitution saving throw at the start of their turns. A creature that passes this constitution saving throw is immune this effect for 24 hours. All hostile creatures within the light must also make a dexterity saving throw, at disadvantage if they are blinded, or take 50 radiant damage. On your turn, you an use a bonus action to heal someone withing the radius of this spell 50 hit points. This counts towards your total pool of 500 hit points of damage.
The avatar dispels if the 200 temporary hit points run out, if the combined total damage this spell deals and the total number of hit points this spell heals is a combined total of 500, or if you dismiss the spell.
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