Level
1st
Casting Time
1 Action
Range/Area
40 ft.
(5 ft. *)
Components
V, M *
Duration
Instantaneous
School
Enchantment
Attack/Save
DEX Save
Damage/Effect
Bludgeoning
This spell is used to shoot a target straight up in the air. This can be useful for reaching high places or to simply send your enemy soaring through the air. On average, this spell can propel almost anything that can fit within a 5 ft. by 5 ft. cube, up to 25ft in the air. A target must make a successful Dexterity saving throw to dodge this spell. If not, they will take 1d6 of bludgeoning damage when they hit the floor. If there is a ceiling lower than 25 ft., they take 2d6 bludgeoning damage instead.
* - (A Wand)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/28/2020 11:45:09 PM
|
4
|
0
|
--
|
Coming Soon
|
Comments