Harness the power of entropic energy born of the Abyss to rend the life force of your enemies.
Choose 1 target within range and grasp onto their very soul itself, the thread of life that keeps them existing. The target must make a Wisdom saving throw. On a failed save they take 8d6+20 Necrotic damage, ignoring resistance and immunity, and if they pass they take half damage.
If they fail the save they are also considered paralysed and frightened until they pass a two separate Wisdom saving throws to remove both conditions.
If someone is reduced to 0 ht points by this - their soul is erased and they can only be resurrected via a True Resurrection spell and a Wish spell.
At Higher Levels: When you cast this spell with a spell slot of 8th level or higher, the damage increases by 2d6 for every level above 7th.
Previous Versions
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5/29/2020 10:51:15 AM
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5/29/2020 12:01:58 PM
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