Level
7th
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M
Duration
Instantaneous 1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
Combat (...)

Harness the power of entropic energy born of the Abyss to rend the life force of your enemies.

Choose 1 target within range and grasp onto their very soul itself, the thread of life that keeps them existing. The target must make a Wisdom saving throw. On a failed save they take 8d6+20 Necrotic damage, ignoring resistance and immunity,  and if they pass they take half damage. 

If they fail the save they are also considered paralysed and frightened until they pass a two separate Wisdom saving throws to remove both conditions. 

If someone is reduced to 0 ht points by this - their soul is erased and they can only be resurrected via a True Resurrection spell and a Wish spell. 

At Higher Levels: When you cast this spell with a spell slot of 8th level or higher, the damage increases by 2d6 for every level above 7th.

Previous Versions

Name Date Modified Views Adds Version Actions
5/29/2020 10:51:15 AM
7
0
--
Coming Soon
5/29/2020 12:01:58 PM
3
0
--
Coming Soon

Spell Tags: Damage Combat

Available For: Warlock (Legacy) - The Fiend (Legacy) Sorcerer (Legacy) - Wild Magic (Legacy) Warlock (Legacy) - The Great Old One (Legacy) Wizard (Legacy) - School of Necromancy (Legacy) Cleric (Legacy) - Death Domain Warlock (Legacy) - The Undying

user-107156036

Comments

Posts Quoted:
Reply
Clear All Quotes