Level
2nd
Casting Time
1 Action *
Ritual
Range/Area
Self
Components
S **
Duration
Concentration
10 Minutes
School
Illusion
Attack/Save
None
Damage/Effect
Deception (...)
You pull water moisture from the air to form a thin veil of water. Your body becomes blurred, shifting and wavering to all who can see you.
Attacks against you are made with disadvantage. If you are the target of a mind affecting spells or ability, roll a D20. On a 10 or more, that effect is ignored.
For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn't rely on sight, as with blindsight, or can see through illusions, as with truesight.
* - When you become the target of a spell or attack. ** - (Must close eyes, lift hands in the air and outline the shape you wish the veil to take. You can make it as small as between your fingers up to as large as your arm span. )